Half-Edge Component Editor

Mode (Tab to switch)Edit

Objects

Vertices
Faces
Selectednone

Selection Mode

New Primitive (adds an object)

Move (drag arrow/center dot, or sliders)

Scale (drag gizmo cubes, or sliders)

Rotate° (drag gizmo rings, or sliders)

Extrude Mode

Edge Loop (edge mode)

Free Cut (Knife)

Symmetry

Statusoff

Actions

Select / add to selectionClick / Shift+Click
Box-select (drag empty space)LMB drag
Select edge loopDouble-click edge
Free cut: add point / finish / cancelClick / Enter / Esc
Local X/Y/Z = own normal frameper component
Toggle gizmo pivot (last / group center)Insert
Gizmo size (screen-constant)+ / -
UndoCtrl+Z
Switch Object / Edit modeTab
Select object (Object Mode)Click
Delete object (Object Mode)Delete
DeselectQ
Orbit / Pan / DollyAlt+L/M/R
Pick a mode, click component(s). Each selected component keeps its own gizmo center and its own local axes (Z = its own normal / direction).